![]() Since this is a new timeline, this game acts as an origin story for a lot of the characters in this universe. It's a friendly competition to bolster unity between realms. This time however the Mortal Kombat tournament isn't a fight to the death to determine the fate of the realms. Meanwhile Liu Kang is gathering fights for the upcoming Mortal Kombat tournament in Outworld. A mysterious character meets with Shang Tsung and tells him that with their help Shang can be the evil sorcerer that he was before. With characters like Shang Tsung and General Khan, Liu Kang gave them boring, meaningless lives in the hopes that they wouldn't rise up and become the villains they were before. The villains however were a different story. Continuing from Mortal Kombat 11, Liu Kang has created his own timeline filled with peace and tranquility, but didn't alter the fates of the characters that much as he wants them to make their own choices. While I do think it still sounds like "action movie soundtrack" type music, it's a huge step up from the last two games. The music in the game also takes inspiration from the Asian setting. You also get some darker mythical stages as well, especially some from Outworld including the Corrupted Forest and Shang Tsung's dungeon. Since this is a new era filled with peace and tranquility (at first), you get a lot of Asian inspired backgrounds like the Wu Shi Academy, Fire Temple, and one of the most beautiful stages I have ever seen in one of these games, featuring a fireworks festival at nighttime, where colors just burst off the screen like the blood coming out of opponents during a fight. Mortal Kombat 1 has a beautiful atmosphere that goes back to the roots of the original 1992 arcade game. The Kameos can also perform Fatalities and Brutalities, which makes the game really feel like a tag team fighting game of sorts. This feature is awesome and adds a lot of depth to each fight and character, as different Kameos will open up different combos for different main roster characters. Some of them have defensive abilities as well - like Motoro throwing up a shield in front of you, or Scorpion using his spear to pull you away from your opponent. These moves can either help set up combos or even extend combos. By hitting R1 and a direction during battle your Kameo will come out to perform different moves. The roster here features some characters that are also on the main roster like Scorpion, Sub-Zero and Kung Lao, favorites like Sonya, Kano and Jax, and also features some obscure characters people may not remember like Darrius and Sareena. These are Kameos that will help you out by assisting you in battle. After you select your main character you have a second roster of characters to choose from. ![]() The big addition to this game is the Kameo system. Anyone should be able to pick up the game, find a character and get right into the action. Also making an appearance are some characters we haven't seen in over 15 years like Li Mei, Reiko, Nitara, and Ashrah. The good thing about Mortal Kombat 1 is that this is the heavy hitting, blood splattering gore fest you have come to know and love over the years, with a diverse roster of classic characters like Kitana, Johnny Cage, Scorpion, and Sub Zero, and some characters we haven't seen in a few games like Smoke and Reptile. While the game seems like a full reboot of the series, it also feels like NetherRealm really can't decide what they want this series to be and Mortal Kombat 1 ends up feeling like the same old thing once again. The "1" representing how this game has gone back to the drawing board and has started the story from scratch, serving as an origin story for how a lot of our favorite characters came to be. Now in 202, NetherRealm Studios finally hit the reset button (theoretically) and released Mortal Kombat 1. Released back in 1992 the blood soaked series grew into an absolute juggernaut that hasn't been stopped to this day. ![]() The Mortal Kombat series has been going strong for over 30 years now. ![]()
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